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Metal Gear Rising: Revengeance - Jetstream dlc Review

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Developer: Platinum Games
Publisher: Konami
Genre: Third-person action 
Release Date: 09.04.2013
Official Site: http://www.konami.jp/mgr/

 

The first story expansion for Metal Gear Rising: Revengeance is the “Jetstream” dlc, and as the title indicates – puts the player in control of Jetstream Sam. While changing the protagonist certainly affects the way Revengeance plays, Jetstream still leaves more to be desired.

The expansion provides some insight into Sam’s character, and reveals how he ended up joining the Desperado PMC. The cutscenes are few, and some of them leave you feeling like more could have been done to give this side story some extra meat. There is no additional Codec conversations for Sam (save for a few short in-game calls) which is a bit disappointing considering the main game was packed with funny and informative codec content. Regardless, if you’re a fan of Revengeance, Jetstream’s offerings will definitively appeal.

The biggest change from the main game is of course playing as Sam. He controls quite differently from Raiden, with slower attacks and a bit fewer combo options, you’ll have to come up with new strategies against familiar foes. In lieu of a standard heavy attack Sam has is quick draw technique (where his sword shoots out of its sheath) that can be charged, adding fun new strategy options and a different flow to the combat. Sam has a normal dash (sprint) mode instead of the ninja run, so he can’t scale obstacles in the same way Raiden does. He is however a lot more versatile in the air as he has the ability to double jump and dash mid-air. Given his superior aerial abilities it’s a bit disappointing that he doesn’t have more air based attacks.

Apart from the extra story content and playing as Sam, everything will feel quite familiar to Revengeance players. There aren’t any new enemies or items, about 60% of the environments are from Raiden’s story, the blade mode works in the same way, and while there are some boss fights they are all bosses that Raiden faces in the main story as well. Sam can receive some upgrades to his health, fuel bar, and endurance, but this is purely through in-game pick-ups – foregoing an upgrade menu completely.

Jetstream brings five new VR missions to the mix for some added challenge. Three of them are very close to many of Raiden’s VR missions, tasking you with taking out waves of enemies in a designated area. The last two missions are far more interesting, as they mostly play from a 2d perspective, mixing up combat and platforming which really suits Sam’s double jump and air dash abilities – and they’re a lot of fun too. Again it is disappointing that this concept wasn’t taken further.

In the end Jetstream is a dlc that brings some cool new ideas to the game, but fails to capitalize on their potential, ultimately leaving the player feeling that more could have been done. Allowing you to play through the main game using Sam would have been an excellent addition, or giving him more aerial attacks, or including more unique VR missions would have made Jetstream a must have for any Revengeance fan. Having said that, despite all its shortcomings, Jetstream still adds enough to please the big fans that want more Revengeance to play around with.

We liked Sam is a lot of fun to play with, new combo's and strategies & entertaining story (albeit short)

We disliked No new enemies, recycled environments and boss fights, short story (about 1-2 hours) & many good ideas that feel underdeveloped

 

Ingólfur Ólafsson

Managing Editor.

 

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