Put your brain into high-gear for the fantastic point-and-click adventure game, Broken Age. Its gorgeous art style and unique story compliments the two main characters as they experience a journey they never thought possible. From monsters to talking trees, this game brings modern and “old school” together to create a wonderful single-player experience. Double Fine’s adventure game is not only entertaining and fun, but also genuine and creative.

Because the game is split between two characters, it’s important to note that there are two different settings in which the story takes place in. For Vella, the story starts in her own village of cake and icing, Sugar Bunting. The people there have been victimized by Mog Chothra, a giant monster from beyond the Plague Dam. Every 14 years, it comes to feast on young girls offered as sacrifices by the villagers. As you’ll quickly discover in the first few minutes of her side of the game, Vella is one of the chosen. On the other hand, Shay is a young teen who’s seemingly alone on a spaceship controlled by an overprotective computer. His life revolves around a strict routine in which he’s been subjected to for most of his life. Everything would’ve been alright for him if it wasn’t for the fact that he’s surrounded by children’s toys and stuffed animals. With these two very different story lines it’s a wonder how they’re supposed to be connected. Double Fine has found a way to do it while keeping players guessing and focused. Of course there were obvious hints here and there but for the most part, the stories were different enough to justify the need for the split between Vella and Shay.

Broken Age’s art style has a children’s book feel to it. Its surreal aspects of cloud villages and ice cream rescue missions solidify its dreamlike polish. Each character has their own unique flair in addition to their hometown’s trend. Speaking of trends, I fell in love with every village’s maiden outfits. They were all so unique and tailored to each town perfectly. In addition to the attention to detail, the art is very clean and dynamic. Even within the game’s own art style, Double Fine finds a way to change up the presentation to “wow” the players. From village to village and from space room to space room, each location has a very special touch to them. The game is colorful, beautiful, and scenic and I just can’t say that enough. Art plays a huge role in gaining attention in the gaming communities and Broken Age hit that mark on point. It’s probably one of the most memorable aspects of the game.

Adding on to that, the story is very interesting to say the least. Because there are two sides of it, it was really enjoyable to play through the game and watch as it all clicked together. The connection between both characters was creative and well presented. Switching between Vella and Shay was very smooth and easy, requiring only a click of a picture at the bottom of the screen. I’m actually really glad that this is the case because had it not been so simple to switch, it would’ve been a major turn off for players. Having both stories accessible is very important in this game. Also, there was a lot of fun dialogue and jokes all around. Broken Age always keeps me smiling even in the midst of a difficult puzzle. The little snippets of conversation while Vella is off fixing things and the cute interactions kept the game very light-hearted.


The writing in this game is pretty awesome as well. The dialogue of the characters are great and compliment each personality nicely. Its humorous nature fits the feel of the game which solidifies the story by a few notches. Broken Age also features some well known people like Jack Black and Jennifer Hale. The voices are far and few between, making each character very distinguishable. The voice acting really ties the game together and connects the player with the characters.

Although this game was a delight to play, there are some aspects that should be addressed. Normally, I have no problem with changing from screen to screen while solving puzzles; however, near the end of the game, I started getting a little frustrated with walking. This stems from the fact that the end-game has bigger puzzles which requires more items and parts to be found and used. In addition, there are some puzzles that if you mess up or forget to do one thing, you have to start all over again. This makes walking tiresome because you have to wait for the character to leisurely cross the room before entering another one. Not to mention, sometimes you have to cross multiple rooms and back to redo the event. Continuing on with the end-puzzles, the jump between Act 1 and Act 2 felt a bit big. Hard puzzles are fine and most people find them quite endearing due to the feeling of accomplishment later, but it might have been better to have a smooth transition of difficulty throughout the game. Act 1’s puzzles felt very simple, generally an under 5 minute ordeal, and that’s pushing it. With Act 2, I spent an enormous amount of time combing through each room because it was exponentially more difficult, or should I say unreasonable. There were moments where I thought, “Who could possibly figure this out without help?” And that’s after I figured out the puzzle. Not only that, the story did fall off a little bit in the end. While Act 1 was very story driven, Act 2 felt like one giant question mark. To be honest, Act 2 was kind of like a laundry list. In both sides of the story, you were required to actually complete a list of objectives. Besides that, the story was mostly presented in cut scenes after completing this. In contrast, the puzzles in the first act guided the player through the story and complimented the plot well. They kept the player thinking while presenting the story in a fun way instead of forcing the player to focus mostly on finding objects and connecting them together.

Ultimately, Broken Age is a wonderful point-and-click adventure game that keeps you laughing and on your toes. The art style is eye-catching and the combination of two stories is very unique. If you’re looking for a new point-and-click, we highly recommend that you check this game out.

Broken Age Review
  • Beautiful Art Style
  • Unique Connecting Stories
  • Funny Dialogue & Great Voice Acting
  • Frustrating End Game
  • Rushed Act 2
  • Slightly Short
89%Overall Score
Reader Rating: (0 Votes)

About The Author

Squeaks Unicornia

I'm Squeaks! A female who's invested way too much time into games and anything game related. You can find me @HyperSqueaks for my Twitter randomness and chill with me when I kick it in Eskimo's stream.