Halo has been one of the heavyweight video game franchises since the debut of Halo: Combat Evolved on the original Xbox back in 2001. It raised the bar for console first-person shooters, and helped pave the way for the rising popularity of the genre. Since then Bungie has completed the Halo trilogy, as well as developing Halo 3: ODST and the prequel; Halo: Reach. While most of these games have done well, and received positive response from critics and fans alike, few would argue that the tagline "combat evolved" still applies to the series. 343 industries did a formidable job of carrying on Bungie's legacy with Halo 4, but they still played it safe for the most part, relying heavily on Bungie's previous work.
Although details on Destiny are still very scarce, it is apparent that Bungie are not making "just another shooter", or a Halo clone. They are attempting to create a universe that has somewhat of an mmo feel to it, a living breathing world that the community will directly impact through in-game decisions and actions. How exactly these mechanics will play out remains to be seen, and will become more clear as Bungie continues to reveal more of Destiny in the coming months.
One thing is for sure; however it turns out, Destiny is going to be huge, and the folks over at 343 industries and Microsoft Game Studios are going to have to step up their game considerably if they are going to stand a chance against it. Halo needs to once again live up to the "combat evolved" label and bring something new to the table. Tweaks to the multiplayer and a new campaign with a few new weapons, enemies and vehicles is not going to cut it. Many Halo fans' loyalties lie with Bungie, rather than the Halo franchise, and many of them are likely to abandon the Halo-ship if Destiny even comes close to being as epic as it's being hyped.
Check out the Destiny behinf the scenes reveal featurette below.