It has been an amazing year for gamers. Halo 5: Guardians, Batman: Arkham City, Metal Gear Solid 5: The Phantom Pain, The Witcher 3: Wild Hunt, and — just this month — Call of Duty: Black Ops 3 and Fallout 4. The year is not over and there are two huge titles still to come; Star Wars: Battlefront and Rainbow Six: Siege. However, out of the sea of shooters released this year, one game really stands out, and that is Rainbow Six: Siege.

There is no doubt that all the first-person shooters aforementioned are definitely title contenders. However, all of these games bar one share a common theme; science fiction. Destiny: The Taken King and Halo 5: Guardians are pretty much on the same plane of existence on terms of concept, except for the fact that while Halo focuses more on a fast an frantic death-match (a la Call of Duty) and Destiny thrives on its addictive MMO-esque loot hunting and space raiding game-play. Even this year’s Call of Duty game is even out there when it comes to it; telepathy and mind control in a first-person shooter may seem strange but this formula is really proving to be a great hit with fans. And then there is Star Wars: Battlefront, yet another SciFi space shooter (and most hyped game to come out since Grand Theft Auto V). Rainbow Six: Siege is the most grounded and personal shooter to come out this year, and that definitely gives it a small edger over its competitors.


The beta impressions for Rainbow Six: Siege were mixed, to say the least. Ranging from loathed to loved, the game-play was certainly a hit or miss with its audience, however, mostly the negative criticism could be summed up into one word, “boring”. When you take into consideration what kind of shooter the Rainbow Six series is the word boring could summarize the experience for people who might not quite get it or for people who just want to run-and-gun-and-have-some-fun. It is a blunt bu fair criticism, but, in all honesty, this kind of slow paces tactical shooter is what the gaming scene has been in dire need of.

The only other thing that might hold this game back from being dubbed the shooter of the year is its entire lack of a singe-player story-campaign. The game does allow you to play through matches with bots, but that is not quite the same. But, the game really be stripped, or denied, the title if it doesn’t have a campaign? I can name a handful of amazing shooters that don’t have a campaign and fans couldn’t care either way; Counter-Strike: Global Offensive, Titanfall, and oh, the upcoming Star Wars game by Dice; Battlefront. It seems more and more as though single-player in shooters is becoming more and more irrelevant.

We’ll just have to wait and see how the rest of the shooters turn out. There have been closed betas and I’ve had the opportunity to check them both out, and oh boy, I am excited. For me, Rainbow Six: Siege just felt so refreshing — it is a game I can’t wait to play with my buddies, and I truly hope that it will exceed my expectations at launch. What do you think? What is your favorite shooter so far, and what do you think will take the title.

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I'm a game tester, developer and blogger. Love video-games.

One Response

  1. haresh

    Not sure where R6 is trying to go. It’s going for smaller 6v6 tense tactical battles.
    It’s competing with Counter Striker/Payday/Insurgency.
    This to me indicates a lack of ambition to go balls out for the big boys.
    Vegas 1+2 were awesome. Lots of modes and great MP action. I’d honestly have loved a bigger better version of the same game again, but 6v6 is boring.
    If there are no large maps with full on 64 player battles on PC, then this game won’t do well. They’re muscling into the niche shooter area, and as a result can only ever expect a niche following.
    RIP R6.